As a child, looking through a kaleidoscope, I was mesmerized as the small pieces of glass reflected over and over on the three-sided mirrors. I was transported, to the transcendent world of patterns.
Patterns are an important part of my artwork.
In 1994, I was one of seven artists chosen to participate in an Apple Sponsored event/happening, Future Zone. We were part of Peter Gabrial's WOMAD (World of Music and Dance.) We travelled to fourteen venues in the United States. These performances allowed the participants to control the visuals using cameras and different types of video sythnesizers. There were five video projections and five cameras. In addition there were a couple of not yet released software packages.m I created a kaleidoscope, that when you put your hand on a certain area an animation would come up representing one of the eight chakras. The environment was electric. These events had the flavor of Allan Kaprow's happenings in the 60's.
In 1995, I created a kaleidoscope for the Lallapollaza tour. It was called "Many to Many."
In the late 1980’s, I pondered the concept of infinity. I wanted to see infinite patterns. I understood it was impossible to see infinity, but how close could I get? In 1988, Bob Bishop, an astrophysicist and creator of the first Apple II games, and I designed a 5-foot kaleidoscope with a triangular nine-inch peephole. The mirrors we used were front-surfaced, which means that when you put your finger on it, there is no space between your finger and its reflection. Putting one’s finger on top of regular mirrors, there is a gap between your finger and its reflection. That’s because they are surfaced on the back. Front surfaced mirrors are used in telescopes and certain cameras.